![]() The gameplay is your typical point-and-click adventure. I would have liked to seen them at least walking around the town, to give it the illusion of bustle and energy. They resemble more like amusement park automatons. Unfortunately, with the exception of one or two - the majority of the townsfolk are absent of any personality. ![]() Later on when the town is filled with more people, Tannhauser can have more direct interactions with these eccentric characters. Tannhauser speaks aloud about the surrounding environment, and also into his recorder to a person named Beverly. In the meanwhile, there is not much opportunity for the player to learn about or relate to our main character. Chapter 2 could be omitted completely, for instance. Without spoiling anything, the story doesn’t pick up the pace until the latter half of the game. Tannhauser will soon follow a trail that takes him to different areas of Trüberbrook (set pieces), which spans five chapters. Hans Tannhauser – the main character – decides to sleep the night and an event happens which kicks things off. Which is important because the desolate town doesn’t introduce many characters at first. The sets are finely detailed and combined together, it successfully gives character to Trüberbrook village. Expecting some rest and relaxation, he gets more than he bargains for.įirst impressions of the game is marveling at the hand-crafted scenery which creates a unique aesthetic and style. American scientist Hans Tannhauser wins a lottery to vacation in the remote village of Trüberbrook.
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